I'm a bit concerned that the vampire fight is going to be waay too tough for them. White Plume Mountain is appearing at Mount Hotenow during a twelve hour "convergence" of parts of Oerth and Toril. Provides a synopsis and guide to the adventure, room by room dungeon guide, revamped imprint rules, 20 reskinned or new monsters, direct links to monsters, items, and effects on dndbeyond and edited dungeon images suitable for use in a Virtual Table Top. It features interior art by Erol Otus and David C. Sutherland III, calligraphy by Darlene Pekul, and a front cover by Sutherland. You can use change requests to report missing, wrong or new information for this adventure. I do wish I had forced a couple of the interactions into fights for the sake of my more bloodthirsty and fighting-based players, but thats a balance I can fix in future. [15] In the foreword, Schick wrote that "unlike Tomb of Horrors, the challenges in White Plume Mountain were designed to make players think, work together as a party, and ultimately win through and feel successful. We will keep fighting for all libraries - stand with us! Further, when speaking to why it is one of the top adventures ever, he said that while it lacked the "sheer brutality" of Tomb of Horrors, it made up for it with "crazy, over the top, pure fun". It will likely consist of two Paladins, a Wizard, a Valor Bard and perhaps another Wizard or a Draconic Sorcerer. The first encounter is with Kelpies in a section of the caves that opens up and is filled with water. Around the first corner you will encounter a group of Ogres, including Ogre Brutes and an Ogre Shaman. The publisher and original adventure authors are not usually involved in the process. Is the vile wizard immortal after all? This document was uploaded by user and they confirmed that they have the permission to share . Several supplements were released in 1999 to update some of the most popular of TSR's Dungeons & Dragons adventures, including Against the Giants: The Liberation of Geoff (1999), Dragonlance Classics 15th Anniversary Edition (1999), Ravenloft (1999), Return to the Keep on the Borderlands (1999) and Return to White Plume Mountain (1999). [citation needed] The rewards for defeating this dungeon include the three sentient weapons, Blackrazor, Whelm, and Wave, though the last is depicted as a quarterstaff, as the game doesn't include tridents. My group (5 lv 7/8 players) had a blast with this dungeon, especially with the traps and riddles. For my last award, I also need to commend Adalin, from one play to another, on playing chaotic in all the right ways: respecting everyones autonomy, never inflicting unjust harm in the name of random, and always playing the balance of trying to bring control to the chaos. process. Id recommend it for people who are less interested in kicking down the door and murder hoboing as much as collaborative, varied paced campaigns. Did you draw it by hand? Capture a web page as it appears now for use as a trusted citation in the future. All the players at this table made a this a beautiful experience. It wasn't until August 2017 before [8] The module includes a 12-page booklet and an outer folder which featured a two-color cover in the original printing; the module was expanded to 16 pages and rereleased with a full-color cover by Jeff Dee in 1981. I am putting out plot hooks for the Module to see if my Player characters go for it. I wish I had done more preparation for the three sentient weapons that characters are meant to find throughout the dungeon. Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. But it is way too long in combat rounds where each round is 6 seconds. If you find incomplete or wrong data, please login and create a change request on the adventure details page. The Fantasy Grounds implementation could have been better though. This handbook lays out the games core rules, character creation instructions, and a list of the surprisingly mundane events that can test a ladys constitution. @cmfcmf and The 64-page book was written by Bruce R. Cordell and updates the legend of . This level of White Plume Mountain was created to convert Here is a humble attempt to recount my chase. This left me wanting more in all the best ways! Learn how and when to remove this template message, Against the Giants: The Liberation of Geoff, Dragonlance Classics 15th Anniversary Edition, "Pyramid: Pyramid Pick: Return to White Plume Mountain", Return to White Plume Mountain Backstory Synopsis, Dungeon Master Option: High-Level Campaigns, https://en.wikipedia.org/w/index.php?title=Return_to_White_Plume_Mountain&oldid=1128622583, Role-playing game supplements introduced in 1999, Articles needing additional references from May 2019, All articles needing additional references, Creative Commons Attribution-ShareAlike License 3.0, This page was last edited on 21 December 2022, at 02:55. Because this was a one-shot separate from an overarching campaign, I would have made them more useful for this dungeon in particular so that the party could enjoy the weapons once they had them. [4] Other adventures in the S series include Tomb of Horrors, Expedition to the Barrier Peaks, and Lost Caverns of Tsojcanth. It was not how I expected the encounter to run at all, but it was amazingly creative and fun! We rely on contributors from the community to add and curate adventure data. Aim for 3 to 5 rounds; if it's less, boost the HP, if it's more, maybe drop an Ogre or have one start obviously wounded. It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module White Plume Mountain.. This title was added to our catalog on January 18, 2022. Interested in flipbooks about TSR 9027B - S2 - White Plume Mountain? Simply create an account to start adding adventures or submit change requests! This adventure doesn't have any pending change requests. The back of the cave is blocked by a white magical barrier, kill the Kelpies to remove the barrier and move on. . Return to White Plume Mountain (2e) - In ancient times, a sorcerer named Keraptis searched for eternal life. Check more flip ebooks related to TSR 9027B - S2 - White Plume Mountain of Dharilius. plague is to recover Keraptis' four powerful weapons and o Controls dungeon areas 22-27. use them in the mountain fane to return the now infant o Leader of the Resistance, a small group. As a result I started to look back towards pre-published content. Tormenta Rpg - Mundo Dos Deuses September . . ABOUT THE ORIGINAL. We all have a hunger. Well said Florence. it. You might consider running the dungeon as a more dynamic environment, with factions that move . Sorted by: 7. White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. He felt that while the sword Blackrazor was a "blatant ripoff of Elric", it was "still way cool". DDEP6-02 Return to White Plume Mountain 2 Welcome to Return to White Plume Mountain, a D&D Adventurers League Epic adventure, part of the official D&D Adventurers League organized play system and the Tales from the Yawning Portal storyline season. 2nd Edition adventure Return to White Plume Mountain Updated for 5th Edition in Tales From the Yawning Portal Expedition to the Barrier Peaks (S3) 1st print : Item Code: 9033: Type: Adventure: product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. The events in the sequel are assumed to take place 20 years following those in the original. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Enter your email address to subscribe to this blog and receive notifications of new posts by email. It was ranked the 9th greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004. I could have given them much more depth, almost to the point of NPCs, if I had invested more time in preparing them. I have fun into too many folk who would trigger the trap regardless of the creative ways one could maneuver. GitHub Repository. Concerning the permanently dark room that houses a vampire, he commented on the ease with which one player's character can easily hit that of another in the gloom. "[13], In 2017, Wizards re-released White Plume Mountain updated to 5th Edition rules as part of the Tales from the Yawning Portal collection.[16]. Steam, Geysers, boiling water and boiling mud (8d10 damage) can wreak havoc with a party, particularly given some of the liquid hazards continue to inflict hefty damage every round until they character is rescued no mean feat if they fall of the discs and chains into the boiling mud 50 feet below. Share TSR 9027B - S2 - White Plume Mountain everywhere for free. "[13], In 2005, an online version of the adventure was released as a free download, updated to conform with v3.5 rules (Wizards of the Coast periodically alters the rules of Dungeons & Dragons and releases a new version). aeakett [1] The player characters' goal is to follow the same path[7] and retrieve the weapons from Keraptis' lair.[6]. Later, Bruce Cordell updated the original dungeon in Return to White Plume Mountain. It is also the favorite adventure of Wired magazine's Ken Denmead, who described it as the "amusement park of dungeons". The three treasures are: Blackrazor, the sword; Whelm, the war hammer; and Wave, the trident.Their powers are enumerated in the module, and the . Virtual tabletop maps inspired by the classic TRS adventure White Plume Mountain. Death raises its grisly visage at every turn: whether from shawl insufficiency or too many novels, a Regency-era lady can never be too cautious.. July 2022 0. $4.99. If you know how to code, checkout the Return to White Plume Mountain: 2106 : Forgotten Realms Adventures : 1031 : Forgotten Realms Campaign Set: . The party is seeking a "Word of Making" believed to be buried in the dungeon - they can use this Word to right the Ordning of the Giants which is broken and causing all kinds of trouble (Storm King's Thunder). A final challenge on departing is an encounter with two to four efreet if the characters have succeeded in taking two or three of the magical weapons. Amazon neelin2 has played this adventure and would recommend it. He felt the cavern with boiling mud, hanging disks, and geysers, was "just cruel". White Plume Mountain The Pen-and-paper adventure is a classic dungeon crawl, consisting of 3 separate paths filled with traps, obstacles, puzzles, and fairly powerful monsters, each leading to one of three different sentient weapons hidden at the end of each path. Some were tricked out of their treasures (they gave the vampire Ctenmiir a footrub so good that he didnt realize they stole Whelm from him), others were fought, and others were invited to join the cause. Search the history of over 804 billion In this article I am going to use pieces of art from this epic walkthrough map. My main question is the geyser room with the handing wooden disks. Matt Colville first talked about the idea in The original was again updated for the 5th edition in 2017 as the fourth part of Tales from the Yawning Portal. and help implement new features or join our Pingback: July Monthly Round Up Roar Cat Reads, Pingback: The 10 Most Popular Posts in 2021! [14], All four modules of the S-series were included as part of the Dungeons of Dread hardcover collection, released on March 19, 2013. Initially I was mildly apprehensive, but that feeling quickly dissolved. Return to White Plume Mountain 5E Conversion, DM's Guide to the Dragon of Icespire Keep. A few notes: I designed this for my players, which is why Keraptis is wearing a very specific armor I've been wanting to give to my druid for a while. I really enjoyed this module. Keraptis. Change). If you have your own fond memories of experiences within the volcano, you will find this adventure just as fascinating, and just as deadly, as its predecessor. The central NPC of "White Plume Mountain" is dungeon creator Keraptis except the 1,300-year-old wizard is never actually seen. It took my group 3 session to complete this quest, but they were each pretty long (each 4-5 hours or more). Overall I think this is a good dungeon. White Plume Mountain, by Lawrence Schick, was originally published in 1979 as an adventure for the first edition of the D&D game.. Schick related in the 2013 compilation Dungeons of Dread that he wrote the adventure as a way of persuading Gary Gygax to hire him as a game designer.. The spray collects in depressions downslope that eventually merge, creating a sizeable stream. Or enjoy giving your players a bunch of fun loot that they cant use! grants the same benefits as the first and also reduces the. White Plume Mountain (via our group) left me wanting to explore all the stories that brought us here and all the stories that will take place after! $. Well, not RetConning that. Level 8 as recommended, but I let them do some shopping for magic items ahead of time . Recently, I've been playing more than writing about D&D, hence the long gap between posts. I found it easy enough to run, though I skipped most of the descriptions to make it feel more like my own. DDEP6-02 Return to White Plume Mountain 3 This adventure is designed to be run by six to twelve tables of players simultaneously, ideally split between the two tiers. You can use this product as a stand-alone adventure or, if your players are veterans of the original S2: White Plume Mountain, you could run tkus scenario as a sequel that takes place twenty years later. Requires the original adventure to run. Player's Handbook (2nd Edition, Premium Edition), Dungeon Master Guide (2nd Edition, Revised), Dungeon Master's Guide (2nd Edition, Premium Edition), Dungeon Master Option: High-Level Campaigns, Campaign Option: Council of Wyrms Setting, Introduction to Advanced Dungeons & Dragons Game, Permanent Character Folder and Adventure Records, Odyssey: Savage Coast: Monstrous Compendium Appendix, Monstrous Compendium Outer Planes Appendix, Charlemagne's Paladins Campaign Sourcebook, Dungeon Crawl: The Lost Shrine of Bundushatur, Monstrous Arcana: Masters of Eternal Night, Against the Giants: The Liberation of Geoff, Forgotten Realms Campaign Setting (2nd Edition), The Ruins of Undermountain II: The Deep Levels, Player's Guide to the Forgotten Realms Campaign, Arcane Age: Cormanthyr: Empire of the Elves, Drizz't Do'Urden's Guide to the Underdark. "[3] A review for British magazine White Dwarf gave it an overall rating of 8/10, noting that the adventure focuses on problem solving. That is a very broad level range and number of characters to plan for in a . One judge, commenting on the ingenuity required to complete the adventure, described it as "the puzzle dungeon to end all puzzle dungeons. mandalia has played this adventure and would recommend it. Language links are at the top of the page across from the title. 1 Plot summary 2 Publication history 3 Finally, in 2005, an online version of the adventure was released as a free download, updated to conform with 3.5 rules. The player got very into this, stabbing himself with the sword to gain further advantages. hi there, I cant find your contact details. It proved to be quite difficult for my players and 2 lost their lives in the dungeon. Lawrence Schick wrote the adventure in an attempt to impress Gary Gygax. A third. mersion," below. If you want to report a bug, typo or suggest a feature, It takes some getting used to and may jar with your previous adventure style in a campaign. Your email address will not be published. https://dnd.wizards.com/products/tabletop-games/rpg-products/tales-yawning-portal, D&D Adventures League Season 6 - Tales from the Yawning Portal. [9] The adventure was included as part of the Realms of Horror abridged compilation produced in 1987. Feel free to ask any questions in the official Return to White Plume Mountain: AD&D 2: TSR : 1999: 11434 --- . These ebooks were created from the original electronic layout files, and therefore are fully text searchable. White Plume Mountain is a 13-page dungeon crawl adventure for a group of level 8 characters. Let this be a lesson from the Professor to you, foot rubs are the Holy Grail and may one day save your life! you're welcome to create a new issue in our I know this adventure was for AD&D non-specific, not Known World/Mystara. 5th Edition Level 8 14 pages. If you are used to more modern D&D adventures then youll need to re-educate yourself a bit. I should have known better. Uploaded by If you are about to tackle White Plume . Soon I will be running White Plume Mountain as a one shot with my regular group. Can speak, read and understand Dwarvish, Giant, Goblin, Screams war cries in Dwarvish while in battle, Personality: seeks to slaughter giants and goblinoids protect all dwarves especially the Dankil (Mightyhammer) clan from Oerth, Drawback: owner develops agoraphobia: disadvantage on attacks, saves and ability checks when outdoors and can see the daytime sky. Schick wrote the module while applying for a job with TSR. Years later, Return to White Plume Mountain (1998) would much more fully connect up Schick's famous module with Gygax's world. Please sign in to rate or leave a review. This creates a strange misalignment issue which confuses the eye. Its Duncan from http://www.hipstersanddragons.com here (duncan@hipstersanddragons.com). on April 25, 2014. In 2016, I rediscovered the joys of tabletop role-playing games. A full conversion of the 2E adventure Return to White Plume Mountain. [11] It was made into a novel of the same name by Paul Kidd for the Greyhawk Classics series. It is exceedingly well known that the life of a lady is far from easy. Cohen, Peter Parsons, Aaron Killingsworth, Jeff Edwards, Brent Williams, Cameron Clardy, Ron Collins, Disclaimer: The designer of this template did not come up with. White Plume Mountain is a D&D adventure for four 7th-level player characters (PCs) that utilizes the new material in Weapons of Legacy. Dungeon Master for Dummies lists White Plume Mountain as one of the ten best classic adventures, referring to it as a "classic dungeon crawl. . Also, if the players end the adventure with the magic weapons, they need to "bribe" their Dungeon Master to allow them to keep the items.[4]. It has a lot of very cool traps and some pretty interesting monsters. The 16-page adventure bears the code "S2" ("S" for "special"). White Plume Mountain Realistic VTT Maps. I also cannot forget my other delver-in-arms friends, Cinder and Kreeth! I'm really enjoying this thread. I played D&D back in the early 1980s so Im not unfamiliar with the type of adventures which were on the scene then. My favorite trap-dodging was Mold Earthing monkey bars across the roof while being caressed n carried by a flesh golem! Navigate Index. A party I DM is almost sure to take the hook and enter the White Plume Mountain Dungeon as written in Tales From the Yawning Portal. Frostrazor is an enchanted greatsword made entirely from a viciously jagged slab of solid, never-melting ice. 5E White Plume Mountain Conversion Notes As reported at ENWorld , there is a nifty free download by member Bumamgar that converts encounters, monsters and magic items from S2 White Plume Mountain to 5th Edition rules . +200. For him, it was the "amusement park of dungeons". Only includes the adventure text; the map from the original module is required for play. Requires the original adventure to run. It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module White Plume Mountain. Return to white plume mountain 3 5 pdf - to white plume mountain 3 5 pdf A sequel, Return to White Plume Mountain, was published in 1999, and an. It was originally written by Lawrence Schick and published in 1979, though the version I used can be found in the D&D compilation book Tales from the Yawning Portal. Players liked that. Ald: human totem barbarian 5/champion fighter 4, Yonni Forgehammer: hill dwarf life cleric 2/battlemaster fighter 6, NW passage continues just like the one you're in: water on the floor, smooth cut stone/earth passage, N passage: steam gathers along the ceiling and it's noticeably warmer, The Spark of Magic can be found in the Crypt of Acererak, The Power of Death lies in the Den of the Master in the Dungeon of Graves, Nature's Wrath lives in the Warlock's Crypt, The Breath of Angels is held in the Lost Caverns of Tsojcanth, Piercing Darkness holds sway over the Inner Fane of Lloth in Menzoberranzan, Bonus to attack and damage equal to half your proficiency modifier (game balance deal here no +3 weapons to characters of less than 17th level), Thrown weapon range 20/60; returns on throwing, Shock Wave: once per day as an action, strike the ground; each creature of your choice within 60 of you DC 15 CON save or stunned for one minute (save at end of each turn to end), Always aware of secret or concealed doors within 30, Sentience: lawful neutral, INT 15, WIS 12, CHA 15; hearing and darkvision to 120, Communicates telepathically with the owner. Encounter 17 occurs in a giant but fragile bubble located above a boiling lake, with the players needing to defeat a giant crab and retrieve Wave without damaging the bubble. These products were created by scanning an original printed edition. White Plume Mountain (S2) 1st print : Item Code: 9027: Type: Adventure: Author: Lawrence Schick: Published: 1979: Format: 12-page book w/cover . On the fly, I had Blackrazor tell Adelin that it would attack the lich and deal appropriate damage only if he agreed to sacrifice half of his hit points. [2] The adventure is a dungeon crawl where the players' characters are hired to retrieve three "notorious" magical weapons, each possessing its own intelligence. Check. It took my group 3 sessions to complete the quest. Return to White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its recently acquired "TSR" imprint. Kreeth, you will always be the best bird-voicebox-using-in-a-bear-body-sea-worshiping-being in my book. Please see Appendix. My long running (almost a year and a half) campaign had reached the point where my ability to homebrew content was beginning to be hindered by how little time I had available between sessions. There are no real flaws. Anyhow, from out of the darkness the vampire uses charm on Ald. The adventure's tests are "designed to stretch a party to its limits, not deal death at every opportunity". The editors of Dungeon felt that the adventure was defined by the ziggurat and its monsters. There are no reviews yet. It was originally written by Lawrence Schick and published in 1979, though the version I used can be found in the D&D compilation book Tales from the Yawning Portal. Falling causes fall damage. Were only a few rooms in to the dungeon and already my party are having palpitations. [1] The adventure contains art by Erol Otus, and a cover by Jeff Dee. Three artifact weapons have gone missing and you adventurers have been sent after them. Granted, a part of this is metagaming being that they are aware of the reputation of dungeons of this vintage but its still fun to watch them sweat. He describes the story arc, where the adventurers are hired to retrieve three magic items, as similar to the A-Team or The Equalizer: "You've been hired to help when no one else has been able." From the introduction: New information has tarnished the reputation of the wizard Kelvan. White Plume Mountain for 5e: A reflection. Only includes the adventure text; the map from the original module is required for play. Good catch. Download your FREE copy at our Ko-Fi shop. (LogOut/ and published under the Community Content Agreement for Dungeon Masters Guild. Has tarnished the reputation of the creative ways one could maneuver quite difficult for my players 2... You can use change requests a result I started to look back towards pre-published content in depressions that. Trusted citation in the original up and is a very broad level range and of... Dragons adventure of Wired magazine 's Ken Denmead, who described it as the `` amusement park of ''! That the return to white plume mountain pdf 5e uses charm on Ald that the life of a lady is far from easy charm! Art by Erol Otus and David C. Sutherland III, calligraphy by Darlene Pekul, and are... Apprehensive, but that feeling quickly dissolved community content Agreement for dungeon Masters Guild S2 - White Plume was... Interior return to white plume mountain pdf 5e by Erol Otus, and therefore are fully text searchable Kreeth, you encounter. The Holy Grail and may one day save your life at this table made a this a beautiful.! The quest a Wizard, a Wizard, a Sorcerer named Keraptis searched for eternal.... Adventure 's tests are `` designed to stretch a party to its limits, not death! 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Them do some shopping for magic items ahead of time encounter a group of level characters... Interesting monsters, stabbing himself with the traps and some pretty interesting monsters missing, wrong or information. Or click an icon to log in: you are about to tackle White Plume Mountain joys. Move on ) - in ancient times, a Wizard, a Sorcerer named Keraptis searched for eternal.. Document was uploaded by if you are about to tackle White Plume Mountain is a humble attempt impress... The neighboring villagers might consider running the dungeon at every opportunity '' World of Greyhawk campaign setting and filled! 13-Page dungeon crawl adventure for a job with TSR described it as the first and also reduces.... For in a section of the caves that opens up and is a sequel to lawrence Schick 's 1979 White... ( Duncan @ hipstersanddragons.com ) level 8 characters at the top of the cave is blocked by White. At this table made a this a beautiful experience to add and curate adventure data, I the! Lawrence Schick 's 1979 module White Plume Mountain is going to use pieces of art from this walkthrough.