At 15th level, your gore damage increases to 2d8 and you gain the Awesome Blow feat. The spider is a patient hunter, sensing foes that struggle in its webs. Shifter is a class that is focused around shifting into different forms of animals called aspects. With each new level, the shifters powers grow in new and surprising ways, creating a character that thrives in battle, exploration, and stealth. Pathfinder 2 Core Rulebook. | d20PFSRD Minor Form: You gain 1 additional hit point per Hit Die you have, and treat your Constitution score as 4 points higher than it is for the purpose of determining when you die at negative hit points. | Monad Echo SRD She loses these bonuses when she is immobilized or helpless. At 3rd level, her claws count as magic weaponsSOURCE, ignore DR/cold iron and DR/silver. . These are typically quicker transformations, both brutal and painful, imparting the dark lessons of nature through its most catastrophic forms. Dragonblood shifters draw upon the . This damage reduction increases by 2 at 4th level and every 4 levels thereafter, to a maximum of DR 14/slashing at 20th level. To some players, choosing a race is simply a matter of finding which racial modifiers best fit a characters class. Shifter Archetypes. At 4th level, a shifter gains the ability to turn herself into the major form of one of her aspects and back again. At 8th level, the bonus increases to +4, and at 15th level it increases to +6. At 15th level, you gain Improved Natural Attack (bite). While in this form, you gain a 40 foot base speed, low-light vision, scent, and a gore attack (1d8 damage) with powerful charge (+1d8 on your gore attack). | Into The Unknown At 8th level, you gain one of the following teamwork feats as a bonus feat: Outflank, Pack AttackUC, Paired Opportunists, or Shake It OffUC. | FateCoreSRD There are few races in Eberron: Rising from the Last War with a closer connection to nature than the Shifter. There are 10 aspects to choose from in the game and every fourth level you get to acquire a new form. The aspect of the bat imparts mastery over darkness and the night. This is true whether you play to or against the stereotypes. Despite having an oozelike shape, an oozemorphs base form is not an ooze, though it does also count as an ooze for the purposes of effects targeting creatures by type. At 8th level, you gain a +4 racial bonus on Acrobatics and Stealth checks. It need not be consecutive but must be spent in 1 hour increments. At 8th level, you can move through threatened squares without provoking attacks of opportunity, and you gain trample, as the universal monster rule, dealing your shifter claw damage. Clerics and wizards can receive a capstone at 20th level, despite not having one to begin with. Yet some stumble upon the gift naturally, as if their blood bore the secrets of shifter transformation. The duration need not be consecutive but must be spent in 1-minute increments. Halfling: Members of this diminutive race find strength in family, community, and their own innate and seemingly inexhaustible luck. Pick up the usual non-bow ranged attacker feats when you can. Shifter + Monk - a Shifter will likely be taking quite a bit of damage and can presumably afford to with the innate healing from switching forms. Major Form: Your shape changes to that of a dire wolverine. Those who take this aspect gain enhanced abilities to perceive and reconnoiter the wildernesslittle escapes this shifters attention. The shifters class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Fly (Dex), Handle Animal (Cha), Knowledge (nature) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Stealth (Dex), Survival (Wis), and Swim (Str). However, she has no magic item slots and she cannot benefit from armor; cast spells; hold objects; speak; or use any magic item that requires activation, is held, or is worn on the body. At 18th level, a shifter gains the ability to change her appearance at will, as if using the alter self spell, but only while in her normal form. The shifter can turn into the major form of only one of her aspects at a time. Can I just never use those items? An oozemorph can create a number of natural weapons to fight with from any portion of her body, regardless of her current form. Shifters can take feats and other abilities that require wild shape; for the purpose of qualifying for prerequisites, her effective druid level is equal to her shifter level. | GumshoeSRD Shifter Claws; Shifter Aspect; Chimeric Aspect; Greater Chimeric Aspect; Final Aspect; Wild Empathy; Track; Woodland Stride; Trackless Step; Wild Shape. While within water, you can emit a 10-foot radius sphere of ink once per minute as a swift action. At 15th level, your swim speed increases to 60 feet. They have the following racial traits: Resist Level Drain - No. Major Form: Your shape changes to that of a Small falcon. | Cairn SRD An oozemorph can change the damage type of any number of her natural weapons as a swift action. pathfinder 2e book of the dead anyflip. Major Form: Your shape changes to that of a giant scorpion. A Shifter turning into a Giant Scorpion gets 2 primary and 1 secondary attacks. By exploring the cultures and traditions of a characters race, we can better understand where she comes from and what makes her tick, thus immersing ourselves that much deeper in the campaign world. Alchemist. While in this form you gain low-light vision, a fly speed of 40 feet (clumsy), two talon attacks (1d3 damage), and a +4 racial bonus on Stealth checks. If she uses one of her claw attacks in concert with a weapon held in the other hand, the claw acts as a secondary natural attack instead. While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), two claws (2d4 damage) and a bite (2d6 damage), the grab ability with both your bite and claw attacks, and pounce. | Starjammer SRD The stag can outrun or stand its ground against almost any foe. Both fit comfortably within the theme of half-orc, but come off as very different characters around the game table. They are not inherently evil, yet they are often misunderstood by druidic circles and these circles shifter champions. Shifters who take this aspect learn the value of applying their strength with precision. The following races are the most common in fantasy settings. Latest Pathfinder products in the Open Gaming Store, Week 43: Playable Ancestries: Headless (PF1e), Week 18: Master Class: Cantripothurge (PF1e), Common, 1 elemental (Aquan, Auran, Ignan, or Terran), Energy resistance 5 (acid, cold, electricity, and fire), +2 AC, +2 to all saving throws, spell resistance, +1 attack vs. humanoids (reptilians) and humanoids (dwarvens). Minor Form: You gain a +4 bonus on Will saves against mind-affecting affects. At 15th level, you gain blindsense with a range of 60 feet and your fly speed increases to 90 feet (perfect). Major Form: Your shape changes to that of a Tiny mouse (as per the dire rat, but with a space of 2-1/2 feet and a reach of 0 feet). Major Form: Your shape changes to that of a crocodile. Doesn't help with WIS requirements, mind you ;) Well you see, there's a perfectly reasonable reason for this and it's because I am bad at reading. While in this form, you gain darkvision with a range of 60 feet, a +2 racial bonus on initiative checks, and two primary claw attacks (1d6) with the grab ability. At 15th level, you gain the rake attack with your back claw attacks (dealing additional damage equal to that of your claw attack). The minor forms of aspects are not polymorph effects, and the shifter does not lose the benefits of a minor form while affected by polymorph effects. Until reaching 5th level, a shifter has only a single aspect, but as she increases in level, she gains more control over her metamorphosis, allowing her to take on multiple aspects and even merge aspects. International shipment of items may be subject to customs processing and additional charges. New Pages | Recent Changes | Privacy Policy. "Shifters are sometimes called the weretouched, as many believe that they are the descendants of humans and lycanthropes. Minor Form: You gain a +4 competence bonus on Climb checks. | PF2 SRD This additional electricity damage increases to 1d3 at 8th level and 1d6 at 15th level. There are many different tribes, and many different reasons to play a Shifter. Traveller SRD You can help us by expanding it. This control lasts for a number of rounds equal to half your shifter level. At 8th level, you add your Hit Dice to your Constitution when determining the negative number of hit points at which you die. | d20 Anime SRD Strong mythic paths to consider, as always, are Angel, Trickster, Azata, Legend, and Demon. Totemist Totemists are a class that adores the natural attack method of combat and utilizes it to great effect. A shifter gains a small reservoir of energy she can call on to create truly wondrous effects, called a spell pool. Many gnomes are whimsical artisans and tinkers, creating strange devices powered by magic, alchemy, and their quirky imagination. Any penalties she may have already incurred, however, remain in place. At 8th level, you can choose two barbarian rage powers, treating your shifter level as your effective barbarian level for the purposes of meeting prerequisites. A character cant select an alternative capstone if she has previously traded away her class capstone via an archetype. A shifter draws her primary strength from an association with a specific type of animal. At 8th level, you gain the Run feat. Half Orc: Often fierce and savage, sometimes noble and resolute, half-orcs can manifest the best and worst qualities of their parent races. While in this form, you gain two claw attacks (1d6 damage) with the grab ability, a bite attack (1d8 damage), a 40 feet base speed, low-light vision and scent (30 feet). A peafowl can perform a captivating dance targeting all creatures within a 15-foot cone. Elves excel in the arcane arts. Red: Bad, useless options, or options which are extremely situational. At 8th level, once per minute as a free action, you can increase your land speed by 20 feet for 1 round. More posts you may like r/Pathfinder_RPG Join 14 days ago | Basic Fantasy SRD. Character creation for the best Feyform Shifter build Prestige Classes. This extremely clean 350Z . All shifter aspects have a minor form and a major form. by OwlcatStarrok Play the new Shifter class, explore new areas, unravel the mystery of your new companion, and find a new love in The Last Sarkorians a new DLC for Pathfinder: Wrath of the Righteous! This transformation is identical to alter self, except the oozemorph can maintain the form for a number of hours equal to her level. Pathfinder Roleplaying Game Ultimate Wilderness, Latest Pathfinder products in the Open Gaming Store, Week 43: Playable Ancestries: Headless (PF1e), Week 18: Master Class: Cantripothurge (PF1e). As a humanoid race, shifters are. A Shifter's Favorite Races Core Races Human: Your shifter is a martial with as many feats as a bard, druid, or cleric (fewer, depending on the archetype/domain options used). | Here Be Monsters At 20th level, the shifter has control over her bodies down to the finest details. Minor Form: You gain a +4 competence bonus on Acrobatics checks. At 12th level, your reach increases by 5 feet. Many half-orcs struggle to keep their more bestial natures in check in order to epitomize the most heroic values of humanity. While in this form, you gain darkvision with a range of 60 feet, tremorsense with a range of 10 feet, a climb speed of 30 feet, the web special attack, and a bite attack (1d6). Wild Empathy (Ex): A shifter can improve the attitude of an animal. His Armour Class (AC) leaves a lot to be desired, though. This bonus increases to +6 at 8th level and +8 at 15th level. Minor Form: You gain darkvision with a range of 60 feet. You can direct the swarm to disperse, remain in a designated location, or attack an opponent. While in this form, you gain two claws (1d8 damage) and a bite (1d6 damage), a climb speed of 10 feet, low-light vision, and scent (30 feet). Major Form: Your shape changes to that of a giant wasp (Bestiary 275). The shifter class offers players a way to experience a shapeshifting character that is more martially inclined than a spellcasting druid. They are humanoids with a bestial aspect; while they cannot fully change shape they can temporarily enhance their animalistic features - a state they call shifting. The tiger is a powerful but graceful hunter of the wild, quietly stalking its prey and then taking it down with ruthless efficiency. | d20HeroSRD The aspect of the horse grants speed and maneuverability. For example, she can gain a +4 bonus to Strength and a +2 bonus to Dexterity, and the next time she shifts she can instead gain a +6 bonus to Constitution. | PF2 SRD Yesterday we discovered, that experimenting with Nenio and polymorph spells can have unexpected consequences such as: not being able to load saved games etc. Half Elf: Often caught between the worlds of their progenitor races, half-elves are a race of both grace and contradiction. At 8th level, the stunned effect lasts for 2 rounds, and at 15th level the duration increases to 4 rounds. Lions hunt in prides, cooperating to bring down large opponents and defend their territory. The Faithful Few. At 8th level, your electricity resistance increases to 10 and you gain a +4 racial bonus on Escape Artist checks. At 8th level, your climb and swim speeds both increase to 40 feet. Pathfinder 2 Core Rulebook. Homebrew in an Eberron Shifter race. Wildhunt shifters are probably the best option for a shifter in someone's party. A: Fluidic Body is essentially two effects in one. Major Form: Your shape changes to that of a Large frog (as per the giant frog but with a space of 10 feet). Both fit comfortably within the theme of half-orc, but come off as very different characters around the game table. Your local Swedish dude. At 8th level, you gain a +4 racial bonus on Perception checks, and the range of your tremorsense increases to 20 feet. Shifting into a minor form is a swift action, while ending the effect is a free action that can be taken only on the shifters turn. | d20HeroSRD | OGN Articles Seriously though they're basically skinwalker, and thus will not be an optimal combo. There are many paths to becoming a shifter; most are trained in that role by druidic circles and have their powers unlocked via rituals of initiation. | Starjammer SRD Instead of receiving an additional skill rank or hit point whenever they gain a level in a favored class, some races have the option of choosing from a number of other bonuses, depending upon their favored classes. Though short-lived compared to other races, their boundless energy and drive allow them to accomplish much in their brief lifetimes. Using This Guide. Their ability to change their forms is as varied as the wonders of the wilds themselves but always remains at least partially rooted in the natural world. | Heroes and Monsters SRD From their deep halls beneath craggy mountains, dwarves sing mournful ballads that teach children of the heroes of old, helping them dream of the day when they might give their own lives in the strongholds defense. The crocodile lurks in the water, unseen until it lunges forth with its powerful jaws. At 8th level, you gain trample, as the universal monster rule, dealing your shifter claw damage. Minor Form: You gain a +4 competence bonus on Intimidate checks. As the shifter gains levels, she gains more aspects; she gains her second aspect at 5th level, a third aspect at 10th level, and a fourth at 15th level. The aspect of the mouse offers the ability to gain access to hard-to-reach places while avoiding many attacks and effects. This bonus increases to +6 at 8th level and +8 at 15th level. Subscribe to the Open Gaming Network and get everything ad-free! X=replaced, (X)=optionally replaced, C=changed, New Pages Shifters who lean toward true neutrality are the most diverse when it comes to their command of metamorphic secrets. Pathfinder Guns & Gears. This aspect offers majestic grace and swift speed. See details. Shop the Open Gaming Store! View Mobile Site Follow on IG . 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