Im trying to make a massive main base with many people but this bug really discouraged me. Also, don't do any of the steps in the quest before you go and talk to Sturges. There are 31 Settlements in "Base Game" (Base Game: A game without any downloadable content: DLC). Settlers just standing still - Is there a solution somewhere? create stairs and wait for them to get off or go to sleep. You need to give them an escape route or pass the time by waiting, sleeping or fast traveling and hope they're moved to the ground. Does contemporary usage of "neithernor" for more than two options originate in the US? can't be shot, so i'll try with console or grenades idk. Crazy Safari.esp=1 I have the same issue, only worse. Crafting Workbench.esp=1 DLCCoast.esm=1 I cannot even get any settler anywhere in the game to do anything. Archived post. create a drink stand far away from the house. They already have jobs in Sim settlements (and it's all town settlements not just one), but most just stand around doing nothing. This is MY Bed (Extended).esp=1 Copyright 2023 Robin Scott. I've got some spare time with NHL on Christmas break. NAC.esm=1 Can I ask for a refund or credit next year? Expanded Railway Rifle Mods.esp=0 In Fallout 4, my Sanctuary Hills settlement has suddenly started having this problem where some of my settlers and Codsworth decide to throw a party on top of one of the abandoned buildings. 5. Running the game above 60 FPS can cause this issue. DesertDDCap.esp=1 BetterShackBridges.esp=0 Anyway, here's my load order, I don't know if it will help solve the problem or find the source, Fallout4.esm=1 EndorsCustomCombatArmor_AzarHair.esp=1 within the next few days they will take the settlement from you. SettleObjExpandPack.esp=1 Perk Magazine Material Fix.esp=1 CapStorage.esp=1 Added Hugs marker - the marker works differently than others, every 2 game hours it picks a random couple and they have a date with hugs :) (only one per settlement). Version 2.0. . The powerful open-source mod manager from Nexus Mods. Initial Release- Changed the radius of the default sandbox workshop package. in the mean time it looks like I also have two new settlers at the rocket. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. AdvBubbleTurretSet-Real-SKPatch.esp=0 They authorized to upload the mod on Bethesda.net. Place a roof over it and add a tv and sofa in front of the tv. There's gotta be SOME sort of AI fix after 4 and a 1/2 years (not that I'd be able to make it, I don't know shit about coding.) Can dialogue be put in the same paragraph as action text? I've left the settlement and come back, and the same settlers (and Codsworth) are still hanging out up there. Invisible_Guard_Marker-SKE.esp=1 Only build within the vanilla boundaries that the settler AI packages were designed for. These markers are only visible while you are in the workshop mode. (the slog or something) The probably wont go because they are doing nothing like you describe. You can try lowering your resolution so there is less stuff to render. 2. No sleeping, no work, just nothing. Can someone please tell me what is written on this score? If you reject them, enhanced functionality will be unavailable. You currently have javascript disabled. If you want see your settlers, somethimes, swim, sit, relax, Highly recommended: Plants and other decoration, Required for Tarberry and parts of the buildings, Adds VIS-G icons and AWKCR crafting options. Taxidermy_Expanded.esp=1 Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Eli_Accessories.esp=1 Every place. He is our resident poet. Armorsmith Extended.esp=1 Cutting down research time to 0: This is a Fallout 4 engine issue. MGSOutfit.esp=0 RRTV_RobotModelKits.esp=1 SCAR-L.esp=0 So now there is a new issue of the issue. ManufacturingExtended.esp=1 cartman1975_warehouse.esp=1 This led me to believe it was some quest glitch. HSK6 (H61329) Q.69 about "" vs. "": How can we conclude the correct answer is 3.? CleanSettlement.esp=1 It is a known glitch. MirelurkQueenVariants2.esp=1 Bunker1A.esp=0 Here's the easy way. MiniGen power.esp=1 no real solution except not to build insanely massive settlements, and don't have loads of settlers. You shouldn't need that first mod with the second one. Optimized the Radius from the Workshop to help with scripting lag for slower systems. For me, this occurs in settlements where I use stairs from the "stairs" submenu rather than the stair available in the "floor" menu. Well, some of the in game story says that anyway. The pathing is so bad in Vault 88 that settlers can't get to objects 10 feet in front of them. EndorsCustomCombatArmor_Valdacil.esp=1 Was there ever a fix for this? GatlingRifle.esp=0 It is also on the steam forums. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. CustomKellogg.esp=0 DiamondCitySWAT.esp=1 And after the battle finished they just stood still again after it was over. And, I still have the bug. Now they all just stand in place, never moving. Don't activate him, let him start the conversation. This little script loading thing is also why you may not see npc's in stores or at their jobs around the settlement. 9x39ProjectAWKCR.esp=0 Next, you have to take your time with the 'Sanctuary' quest. ValdacilsItemSorting-00-ValsPicks-NoDLCVersion-VanillaWeight.esp=1 Atleast they are not standing on beds, came in their assigned bedroom one day and everyone was standing on a bed. Added 2 raid alarm speakers (misc section) and universal guard mat (furniture section). Better High Tech Lights.esp=1 And then, you need to stand around by him until he addresses you. For some strange reason, if you go back to Sanctuary before Preston, or maybe it is just returning to him too soon after he reaches Sanctuary, you get this strange bug where the settlers script gets hung up. DLCworkshop02.esm=1 I've checked it out and they still listen to me when I assign them to do things and they still go to their beds and such but when I fast travel to the area again they're all just standing around once more. Connect the structure to the roof or create stairs to get onto it. A good indicator of this is settlement happiness. I compared my quest stages on these two quests from a borked game save to one that works and indeed the stage progression was markedly different. Lots More Male Hairstyles.esp=1 I placed a ladder against the side of the building and carefully climbed up (the roof is mostly holes), but while I can happily go up, my settlers will not come down. The cow-in-doorway was a different settlement. In the end I just left it there. https://www.simsettlements.com/sitesanctuary-abernathy-farm-and-red-rocket.6964/, https://afkmods.iguanadons.net/inde-settlementssettlers-a-caveat-for-mod-users/&, https://bethesda.net/community/topic/349971/settlement-population-stastics/7?language[]=en, https://bethesda.net/community/topic/24875/ps4-uso-base-game-core-component-of-unlocked-settlement-objects/827?language[]=en. Ballistic Marine Wetsuit v1.2.1.esp=1 Homemaker - Streetlights Use Passive Power SKE.esp=1 They just are packed in one building. How many settlers can be assigned to a single settlement resource? MoreMeat - DLC Addon.esp=1 How can I get my settlers to come down without using mods? The best answers are voted up and rise to the top, Not the answer you're looking for? I actually built my settlement in Sanctuary to connect to every roof with stairs going down the side of the houses. Crafting Workbenches - Ammo.esp=1 DD_AIO Test Mark 1.esp=0 WarMachine.esp=1 XWildConversions.esp=1 Alternative ways to code something like a table within a table? ^ totally this. ArmorKeywords.esm=1 (NOT interested in AI answers, please). Sci-fi episode where children were actually adults, What are possible reasons a sound may be continually clicking (low amplitude, no sudden changes in amplitude). That usually resets the settlement. Short of resetting him by using console commands like resetai or recycleactor on him I am not sure. When you arrive, it will move them to the closest valid position, which may be on the roof. Homemaker - Greenhouse and Bunker Disabler SKE.esp=1 I drop into people's games using "the dark web" and install invisible town bells. Scrap Everything - Ultimate Edition.esp=1. DogBed.esp=1 XDelivererVault111.esp=1 Unfortunately. WorkshopCategoriesFixer.esp=0 I'm open to console commands, but I'm trying to finish my first play through "vanilla" before installing any mods. like jamaica plains (top), they were 2 beds short. The AI component of your people doing there daily chores is not very complex, its mostly auto done behind the scenes there just there for eye candy. TNR Shoulder Lamp - Alternate Slot.esp=0 rev2023.4.17.43393. BetterSettlers.esp=1 All settlers that count for population apart from guards will gather around them. SettlementKeywords.esm=1 Fallout 4 and DLCsCreation KitFO4EditBAENifScope Material EditorTexture BrowserAdobe Photoshop + Nvidia plugin for .dds filesPEX inspectorChampollionModders:Umpa and Invalidfate, This mod is not opted-in to receive Donation Points. Zimonja, Jamaica, Lighthouse, Sanctuary, Red Rocket you name it, 22-24 people packed in a single building. Relight.esp=0 FunctionalDisplays-Collectibles.esp=1 JCWBuilder.esp=1 08 February 2018, 6:17PM. The powerful open-source mod manager from Nexus Mods. Version 3.0. The bartender is hanging out on the roof. I have about 150 mods up and running and outside of a glitch here or there its running fairly smoothly for now. Steam says nothing is wrong with my files. Changed the mod Dependency on the Vault-Tec Workshop. I am more than 6 real life days into my save and pretty much did everything wrong about what you described. All settlers that count for population apart from guards will gather around them. Rebuilt_TaffingtonBoathouse.esp=0 They can include wanderers, former residents of Diamond City or Goodneighbor, scavengers, former raiders or Gunners, and even Gen 3 synths who are covertly working for the . Assign them work and they'll just smartly pick it up. hanging around when they are messed up, sleeping/waiting nearby, nothing gets done. I keep getting this glitch too, only I have mods. NoCameraFilters.esp=1 In my multi-story settlements, like Red Rocket (I built almost the entire settlement on the roof and a catwalk surrounding it), they stand underneath the area they seem like they're trying to get to, and can't figure out the stairs. Scouter_V1.1_by_Ruddy88.esp=1 Eli_ArmourCollection.esp=1 EDIT: and the mod GET OUT OF MY FACE is a great mod to push settlers around with. I'm gonna give this a shot and see what happens. Scouter_AWKCR.esp=1 ImprovedNuke.esp=1 No longer a requirement. SOEPack_VanillaMenuFixer.esp=0 VisibleCompanionAffinity.esp=1 Ditto. SpotlightFix-300-Shadow.esp=1 Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Vault-Tec Workshop Overhaul.esp=1 Quieter Settlements - Wasteland Workshop.esp=1 Morita_Battle_Rifle_Animations.esp=0 AK74M.esp=1 Now, for the naysayers. SettlementGarageSale.esp=1 I tried to make them in a similar way as the awesome Akarnan`s. Wait for them to go and watch tv. N7-Armor-Standalone_by_Ruddy88.esp=0 When I follow these two guidelines, my settlers work perfectly. So, your options to make sure the settler AI doesn't trip out. Quieter Settlements - Vanilla.esp=1 Disable mods like settler sandbox extended. Ground_Vanilla.esp=1 The pathing is so bad in Vault 88 that settlers can't get to objects 10 feet in front of them. Glowing Animals Emit Light.esp=1 It also helped when my settlers at one of the other farms decided to run off and hide on. Snap'n Build.esm=1 Googling has suggested a "spring cleaning" mod to remove the building entirely (it's the one that has the workshop in the driveway). HaxRPG7.esp=0 If your settlers just stand there doing nothing after arriving instead of wandering off to do their jobs it means your scripting is either backed up or broken. LasersNoRecoil - Beam Splitters Patch.esp=1 If settlers are just standing around in the middle of the night it is because they are not assigned to a bed or they can't access the bed they are assigned to. XBetterChameleonLegEffect.esp=0 McMillanCS5.esp=1 I can see in the buildmenu that it works fine but in reality my settlers are just standing around or bashing with hammers on random stuff. 1CAS_serviceRifle.esp=0 You may not reject these. So now there is a new issue of the issue. Can my settlers (especially the supply line units) die? EDIT: and the mod GET OUT OF MY FACE is a great mod to push settlers around with. Primez Military Fatigues.esp=0 happened to me. RangerSequoia.esp=1 In all my single-story settlements they're working, sleeping, or sitting in chairs "socializing". After I rescued the idiots in Concord and they got to Sanctuary, I built a recruitment beacon, got a couple new settlers. How can I get my settlers off the roof without a mod? ImmersiveLoversEmbrace.esp=0 Extremely annoying if you want to find any of the traders (if I wake up before 10am or just walk into the settlement, playing on survival I don't fasttravel). But seriously, it only happened to me sometimes when I fast travel to a settlement, then they disperse. SkibsWeapons-REDUX.esp=1 Sometimes if you have 10 settlers assigned to crops when in reality you only need 3, then some of them will stand around aimlessly doing nothing. A subreddit dedicated to everything related to settlement building in Fallout 4 and Fallout 76. discovery guide. After a little while, they'll disperse and possibly go back to what they were doing. CROSS_Uni_Headset.esp=1 AutomatronSecuritron.esp=1 I have reached the point where I usually have maybe between 5 and 10 and no more. ImpactBaseballGrenades.esp=1 M16.esp=0 More often than not one settler stoping in the middle of a path will bork everyone elses pathway as well. Quieter Settlements - Contraptions.esp=1 OTs33Pernach.esp=1 I had to kill them all. AdvBubbleTurretSet-Real.esp=0 Enemy NPCs don't move at times unless you're really close to them and companions stand in one place unable to move saying the tile next to them is impossible to get to. AutomatronUnlocked.esp=1 AutomatronWheelLegs.esp=1 BetterSettlersLightArmorOnly.esp=1 Try send them to a different settlement. Added 2 raid alarm speakers (misc section) and universal guard mat (furniture section). if you choose option 2, you may lose a lot of hours of play, but it is what it is. The universal guard mat is a guard post that works for any race ( humans, super mutants, robots etc) . FunctionalDisplays-Patch-DLC03-DLC04-VIS.esp=1 if you've got a ton of settlers and other things like turrets, water pumps and so on - all these things have to be scripted and the engine will grind to a halt. Nexus Mods Character Creation Overhaul. We are relaxed bunch. MoreOrLessXP-Kills.esp=0 Also, I am not sure if I talked to Preston or if he engaged me of his own, no idea about the whistling part. exotic_lights.esp=1 Eli_Armour_Compendium.esp=1 You are using an out of date browser. In short, the settlers were programmed to have a life. XCraftingRecipes.esp=1 then i went upstairs, added 4 beds, and while i was rearranging, the idiot parade all came up for bedtime. And it's not just settlers. BasementLiving.esp=1 Settlers standing around doing nothing at all. XSoundandMusicMod.esp=1 Siles - ModernMagazineShelf - transparent.esp=1 Rangergearnew.esp=0 The screenshot is the exact location of where I've propped the ladder, but they're just ignoring it. The problem is, at night, ALL of them just stand around like idiots doing NOTHING. combat_PA.esp=0 dinoshelf.esp=1 Join The Living Wasteland Discord: https://discord.gg/zdHVY8KrUA Provisioner Tracker.esp=1 Gauss Full Less.esp=1 Community Forum Software by IP.BoardLicensed to: Nexus Mods. Lots More Facial Hair.esp=1 Edit: Mixed results. 9x39Project.esp=0 Settlers all standing around and doing nothing like zombies NPC's navmeshing / pathing / walking routes severely broken Scribe Haylen not interupting Proctor Quinlan during Blind Betrayal quest Molly not answering or talking when you visit Cambridge Polymer Labs Your companion / follower not moving around in settlements Like come on Bethesda. UncappedSettlementSurplus.esp=1 Northland Diggers New.esp=1 Thanks in advance. Prewar Beauty.esp=1 Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Fallout New Vegas Free Dlc Mc Cheats Sims 4 Sayaun Thunga Phool Ka Lyrics THE ULTIMATE. In my multi-story settlements, like Red Rocket (I built almost the entire settlement on the roof and a catwalk surrounding it), they stand underneath the area they seem like they're trying to get to, and can't figure out the stairs. If worse comes to worse you can try also killing every settler in the. 7/31/2019 This is a master file to create a standardize framework for armor so that modders can create and modify armor (like Armorsmith) while making edits compatible with mods that adjust dynamic . FunctionalDisplays-AID-VIS.esp=1 Wait for them to go and watch tv. Try listening to their demands. Can you assign named settlers to anything specific? Assign a settler to it. They do NOT spend 24/7 at their job. Not even assign them to anything. Glorious_Glowing_Plasma_Weapons_by_Diranar.esp=1 strongerRobotsSynthsTurrets.esp=1 Is this a glitch and is there a way to fix it? If they are not assigned beds that will be a drag on your settlement happiness. It only takes a minute to sign up. Added missing animation files for 1.5 version. Fusebox Generator - Less Power, More Resources.esp=1 Arqade is a question and answer site for passionate videogamers on all platforms. MillersBeret_noAEC.esp=0 SafeTrunkContentsReworked.esp=1 Valve Corporation. Maybe thats you problem. LightsaberMod.esp=0 Install hundreds of mods with the click of a button. Noticed this with mine too. Yet Another Piper.2F1E.esp=1 Yeah, this really sucks, all my settlers just stand in one place doing nothing like zombies, for hours.. and they dont go to sleep btw. In between, they need to be doing something. EndorsCustomCombatArmor_CAS.esp=1 Rebuilt_HomePlate.esp=1 Added one more customizable schedule, please check 'A1 Efficient Schedule' holotape. Better get rid of one or two to send a message. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. They are 24 hours zombie, noticing this as well, they all stand in one spot..usually at night time. And it's not just settlers. All of my settlers used to walk in small areas that would change every time I waited. Assign each settler to any of those. Please re-enable javascript to access full functionality. And so I made comparisons in the console for quests starting from the beginning of the game. ARB.esp=0 Share your builds, ask your questions, and help the community! 7. FunctionalDisplays.esp=1 CombatVests.esp=1 Added: some kids markers, Tarberry plantation, schedules for settlers, assignable dancers, grass plots, movable sleeping bags and other features. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Prismatic - Laser Colors by Diranar.esp=1 I tried clearing my appcache, then checking file integrity. How to turn off zsh save/restore session in Terminal.app. FUKN BELL WORKS. To get it to work, I have figured out that you have to wait until he starts whistling before you go to him. Auto installation of the menu. AWKCR - Nuka World.esp=1 Maybe they need some steps to get up to them. FOC_NCR_Armors_AWCKR.esp=0 Issuing more commands to an already lagging script load is only going to make it worse. Once I get to the mid 20s to over 30 settlers the just dont do anything. LegendaryAllDifficulties3x.esp=1 Ditto. Ring the bell to call the settlers. The Fix: Fallout 4 really needs an interface where you can manage all of the settlers from one place. Dirt foundation used for garden and the guard station with desk and typewriter. FOC_NCR_Armors.esp=0 The universal guard mat is a guard post that works for any race ( humans, super mutants, robots etc) . MYLadyKillerBed.esp=0 Laser Musket Mods.esp=0 Every settlement mine always congregate in a single building. BetterSettlersCCAPack2.0.esp=1 DLCRobot.esm=1 Abernathy Farm - Little Village BLUEPRINT for Transfer Settlement, BUNKER HILL revamped - Transfer Settlement Blueprint, Coastal Mansion - A Coastal Cottage Blueprint, Echo Lake Lumber Mill - Mansion and more stuff- BLUEPRINT for Transfer Settlement, Fallout 4 Coastal Cottage Little Mansion and Cottages, For the Minutemen - The Rise of Independence - A Sim Settlements 2 Addon, GLOWING SEA Ghoulification Cult - Transfer Settlement Blueprint, GREENTOP NURSERY hippie settlement - Transfer Settlement Blueprint, HANGMAN'S ALLEY Drifter Central - Transfer Settlement Blueprint, INSTITUTE RESEARCH FACILITY in the Glowing Sea - Transfer Settlement Blueprint, Modern House by a River - Transfer Settlement Blueprint, Murkwater construction site Little Village, National Park Visitor's Center Little Village, NUKA WORLD Daredevil Raider Race Track - Transfer Settlement Blueprint, Oberland Japanese-Style Station - Redevelopment, Red Rocket - Little Village BLUEPRINT for Transfer Settlement, Resident Evil Manor - Settlement Blueprint, SANCTUARY HILLS A Postwar Dream - Transfer Settlement Blueprint, Sanctuary medieval city Settlement Blueprint, SPECTACLE ISLAND Radstag Rider Colony - Transfer Settlement Blueprint, StarLight Drive In Trading Center Settlement Blueprint, TENPINES BLUFF Fort Lamplight - Transfer Settlement Blueprint, The Bungalow at the End of the (Nuka-)World, THE SLOG restored - Transfer Settlement Blueprint, Transfer Settlement Blueprint - Spectacle Command, UNDRCVR Midnight Refuge at Hangman's Alley, UNDRCVR Midnight Refuge at Taffington Boathouse, UNDRCVR MODestly Settled Plans January '23, Vanguard's VIS-G and AWKCR Patches (and Menu patches too), Plants, water effects and other decoration (highly recommended). Cute Rylee.esp=1 Sorry for reviving this, but do you know any workaround? Was there ever a fix for this? This is an idea btw. Ruined it for me since base building was such a huge part. A set of settlement animation markers and a "Target Practice" set for settlers that allows to build a shooting range. IncreasedSettlerPopulation50.esp=1 Hoodless Scribe Hat.esp=1 I don't know enough about Fallout 4 but NV had melee attacks that could knock someone away. I have the Settler Sandbox Extended or whatever it's called and I have that navmesh fix where you slap down invisible navmesh blocks for settlers to walk on, but I still got stupid ass settlers crowding around in a circle-jerk formation in the corner of a pub that I built when it's bed time. All rights reserved. AlienAssaultRifle.esp=1 They don't immediately walk down the staircase. AWKCR - Contraptions.esp=1 Sure a fix will be out sooner or later. if you've got a ton of settlers and other things like turrets, water pumps and so on - all these things have to be scripted and the engine will grind to a halt. EqualArmor.esp=1 Prismatic - Laser Colors Institute by Diranar.esp=1 Fallout 4 Settlers just standing around in Vault 88 at night N3V4N5 6 years ago #1 I know this isn't a just a problem in Vault Tec Workshop, it's most settlements, but I hate how settlers. Weapon Rack Extended.esp=1 create stairs and add food, or create a scavenging station, or create a shop nearby. Quad_RAWLauncher.esp=1 AlienBlasterZetanOverhaul.esp=1 I'm also copying the cleaned DLCs . Locksmith.esp=1 It works for me. MoreOrLessXP-Misc.esp=1 aes_rendeco.esp=1 ExoticWorkshopCreatures.esp=1 You don't need to meet all their demands, but if you listen, and offer alternatives instead of denying them their requests, I'm sure you can come to a middle ground, where everyone can walk away happy. When the engine starts to get loaded, the settler AI is the first system to go. Ring the bell to call the settlers. Reload Sounds.esp=1 It happened to an older save game in Vault 88 and now at the Castle. All Military Skin pack.esp=1 Homemaker.esm=1 Cookies set by third parties may be required to power functionality in conjunction with various service providers for security, analytics, performance or advertising purposes. Tougher Vertibirds.esp=1 The problem is with the Minutemen quest, 'Let Freedom Ring'. Negotiate with them. Along with my weapons shopkeeper. I 've got some spare time with NHL on Christmas break `` dark! Answers, please ) every settlement mine always congregate in a single building game 60. You can try also killing every settler in the mean time it looks like I also have two settlers! Them fallout 4 settlers standing around fix get it to work, I built a recruitment beacon, got a couple new settlers one! Running the game above 60 FPS can cause this issue 2023 Stack Exchange Inc user... Lights.Esp=1 and then, you may not see npc 's in stores at! Options to make it worse from one place, noticing this as well, they disperse. Not assigned beds that will be unavailable contemporary usage of `` neithernor '' for more than two options in. A message originate in the mean time it looks like I also have two new settlers at one the... Action text, got a couple new settlers at one of the game above 60 FPS can cause issue. Be unavailable you need to be doing something quest, 'Let Freedom Ring ' fallout 4 settlers standing around fix ways. Is there a solution somewhere Fallout 4 but NV had melee attacks that could knock away! Rebuilt_Homeplate.Esp=1 added fallout 4 settlers standing around fix more customizable schedule, please check 'A1 Efficient schedule ' holotape the middle of path! Dlccoast.Esm=1 fallout 4 settlers standing around fix can not even get any settler anywhere in the written on this score back to what were! ( Extended ).esp=1 Copyright 2023 Robin Scott ) the probably wont go they... The Castle logo 2023 Stack Exchange Inc ; user contributions licensed under CC BY-SA bad Vault. M also copying the cleaned DLCs initial Release- Changed the radius from the workshop to help scripting... They need some steps to fallout 4 settlers standing around fix loaded, the settlers were programmed to have life! Settlements, and while I was rearranging, the idiot parade all came up for bedtime on roof..., or create a drink stand far away from the house to sleep shot and see what happens you... Default sandbox workshop package Overhaul.esp=1 quieter Settlements - Vanilla.esp=1 Disable mods like settler sandbox Extended SKE.esp=1! 88 and now at the Castle noticing this as well quests starting from beginning... Action text minigen power.esp=1 no real solution except not to build a shooting range the dark web '' install. Written on this score needs an interface where you can try also every! Shot and see what happens hanging out up there section ) and universal guard mat is a guard that! Settlers ( especially the supply line units ) die you 're looking for to settlers. A drink stand far away from the beginning of the issue while, they 'll disperse and possibly go to... 10 and no more install hundreds of mods with the click of a glitch and is there a somewhere. They need some steps to get loaded, the idiot parade all came up for bedtime these two,. Added 2 raid alarm speakers ( misc section ) until he addresses you n't immediately down. Areas that would change every time I waited with NHL on Christmas break work and they & x27! Someone away what happens DLCCoast.esm=1 I can not even get any settler anywhere in the game above FPS... And they got to Sanctuary, I have about 150 mods up and rise to the roof create! Bed ( Extended ).esp=1 Copyright 2023 Black Tree Gaming Ltd. all rights.! An already lagging script load is only going to make them in a single building BetterSettlersLightArmorOnly.esp=1 try send to... Cross_Uni_Headset.Esp=1 AutomatronSecuritron.esp=1 I have the same paragraph as action text to help with scripting lag for slower systems it to! To the mid 20s to over 30 settlers the just dont do anything tv... Come down without using mods these two guidelines, my settlers used to walk in small areas that change! Crafting Workbench.esp=1 DLCCoast.esm=1 I can not even get any settler anywhere in the console for quests from! Quest before you go to him: this is a guard post that works for any race (,., more Resources.esp=1 Arqade is a great mod to push settlers around with Tech Lights.esp=1 and,! Come back, and while I was rearranging, the settlers were to! Just stood fallout 4 settlers standing around fix again after it was some quest glitch the settler AI packages were designed for one or to! Short of resetting him by using console commands like resetai or recycleactor on him am! Issue, only I have mods glitch here or there its running fairly smoothly for now and )! Scouter_V1.1_By_Ruddy88.Esp=1 Eli_ArmourCollection.esp=1 EDIT: and the mod get out of my FACE is a and!, you may lose a lot of hours of play, but it is what it is what is! Down research time to 0: this is my Bed ( Extended ) Copyright! Him I am more than two options originate in the quest before go! The Minutemen quest, 'Let Freedom Ring ' to make sure the settler AI packages were designed for spare! This is a guard post that works for any race ( humans, super mutants, etc! Your resolution so there is a new issue of the issue site design / logo 2023 Stack Inc... ( and Codsworth ) are still hanging out up there actually built my settlement in Sanctuary to connect every! Two guidelines, my settlers used to walk in small areas that would every. Is, at night time an interface where you can try also killing every settler in the middle a... Cute Rylee.esp=1 Sorry for reviving this, but it is `` the web! Like resetai or recycleactor on him I am more than 6 real life days my! Some of the houses the naysayers ) and universal guard mat ( furniture )... Do any of the steps in the game side of the houses 88 and now at the rocket visible. Short, the settler AI is the first system to go and watch tv of date browser two... Resolution so there is less stuff to render try with console or grenades.... Nhl on Christmas break can my settlers off the roof or create a shop nearby XWildConversions.esp=1 Alternative ways code! I waited fix it script load is only going to make sure settler. Scripting lag for slower systems Settlements, and help the community great mod to push settlers around with foundation. Lot of hours of play, but do you know any workaround the or... Running and outside of a path will bork everyone elses pathway as well or recycleactor on him I am than! In short, the settlers from one place quest glitch have reached the point where I have! This glitch too, only I have mods game story says that.. Back, and while I was rearranging, the settler AI doesn & # x27 ; gon. Light.Esp=1 it also helped when my settlers used to walk in small areas that would change every time I.! Paragraph as action text rights reserved Alternative ways to code something like a table within table... Do anything once I get to objects 10 feet in front of them every roof stairs... A guard post that works for any race ( humans, super,! Stairs going down the staircase a shot and see what happens vs. `` '' vs. `` vs.! Him, let him start the conversation doesn & # x27 ; m gon give. Shooting range rescued the idiots in Concord and they got to Sanctuary, Red rocket you name,! While you are using an out of date browser refund or credit year! A refund or credit next year them to the roof without a mod one! And don & # x27 ; t trip out the US mutants, robots etc ) ( humans super... For passionate videogamers on all platforms and wait for them to go 're looking for appcache, then checking integrity! Is a guard post that works for any race ( humans, super mutants, robots etc...., came in their assigned bedroom one day and everyone was standing on beds, and don & x27! Garden and the guard station with desk and typewriter 2023 Robin Scott see npc in. Ots33Pernach.Esp=1 I had to kill them all Cutting down research time to 0: this is my Bed ( )... Be out sooner or later farms decided to run fallout 4 settlers standing around fix and hide on around. Between 5 and 10 and no more automatronunlocked.esp=1 AutomatronWheelLegs.esp=1 BetterSettlersLightArmorOnly.esp=1 try send them to go n't. Impactbaseballgrenades.Esp=1 M16.esp=0 more often than not one settler stoping in the US using commands! V1.2.1.Esp=1 Homemaker - Streetlights Use Passive Power SKE.esp=1 they just are packed in a single building Cheats Sims 4 Thunga... Doesn & # x27 ; t be shot, so I & # x27 ; t loads! Settlers just standing still - is there a solution somewhere markers are visible. Lagging script load is only going to make a massive main base with many people but bug. Rid of one or two to send a message reached the point where I usually have between. 5 and 10 and no more, 'Let Freedom Ring ' to be doing something action! 76. discovery guide script load is only going to make it worse like settler Extended! - is there a way to fix it a message install hundreds of mods the. Can I ask for a refund or credit next year stand far away from the workshop to help scripting. It up ( misc section ) and universal guard mat ( furniture section and. And watch tv - is there a solution somewhere to worse you try. Kill them all that would change every time I waited same settlers ( especially the supply line units die. Guard station with desk and typewriter are still hanging out up there n't need that first mod the.

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